

As for the sense of attack, it can only be said that it is not bad.

The first two hours of this game were exciting.

Entering the game defaults to Korean, ESC-penultimate option-the first option of the third major item, modify the language.Think of the new skulls as new weapons or character types and you get the idea here. Each skull provides a completely different way to play, with new abilities, skills, and aesthetics. we hope they are more “functional” passive props. RELATED: Skul: The Hero Slayer: Best Beginner Tips One of the best parts of this game is that you can swap out your skull with over 100 different ones. There is an upper limit for props … Quick change … we won’t say more, and then ordinary passive props are added with some attributes. And often there are no three jumps or can’t fly … some Chicken ribs, we hope to enrich this one in the future. In addition, the creator obviously wants to add such an element of “hidden area”, but now only hit a hidden mob and get some money and it is really easy to find. It was a bit heavy and slow, but it was still acceptable, that is, those slow-moving batches of skulls did not have any sense of shock. If the attack of the dead cell is brisk, the impact of this game is obviously poor. It is easy to think of “Dead Cell” when you play this game.
